Saturday, June 30, 2018

Clash Royale Update 8 November 2016 Knight The Ultimate Guide

Clash Royale Update 8 November 2016 Knight The Ultimate Guide


today I am going to do a write-up on the card is very underrated today, the Knight!

The Knights: The Ultimate Guide


Lately, Knight has been featured in such popular Hog ton deck Freeze, the X-Bow deck ... but he never really popular in the meta. Players always have the option DPS, splash damage is better or the ability to put anywhere, etc. But, Knight really fit the role very well that I will describe below.

Because of its basic statistics, hands down, Knight always OK. But, every time you see it on the deck, you will usually ask why will not play Mini P.E.K.K.A. Basically, he is a mini tank that has the Barbarians damage. Nothing really interesting but if you play him the right way, he would be a threat defenses, helps you a lot of violations.

Clash Royale Update 8 November 2016 Knight: The Ultimate Guide


Along with Ice Spirit and Mega Minion, I felt like I could play him in almost all decks.


General Usage:


As explained before, Knight is not an overwhelming card with amazing stats but he is excellent in so many situations:

  • Killing support units.
  • Pulling troops on defense.
  • Acting as a mini tank.
  • Supporting push.

Video Explanations of Situations

https://cdncom/video/mp4/coub.mp4?token=1479742801_6cd-e1.streamable.878952eb7e176ac9b4efa88fa5603a1858cae

Clash Royale Update 8 November 2016 Knight: The Ultimate Guide

This is a very basic example. With Knight�s HP, he can easily take out the opponent�s Musketeer. When coupled with a basic defensive building like the Tombstone, he can take out the Giant pretty fast.

Dealing with Giant + Lightning + Mega Minion
Similar to the example above, the Tombstone is distracting the Mega Minion while the Knight is hitting the Giant, making them unable to touch the Tower. Knight survives the Lightning. Then, Mega Minion is played to deal with the opponent�s Mega Minion.
Dealing with Miner + cheap DPS troop:
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In this example, I use Miner + Minions which is a pretty popular combo. Actually you can use this concept to deal with all pushes of this type. Place your Knight down to deal with Miner then use cheap troops like Ice Spirit/Fire Spirits to deal with Minions. Your Knight survives with lots of HP ready for the counterpush.
Against Sparky
Sorry I don�t have Sparky in my hand at the moment so I can�t demonstrate this one. Knight survives one Sparky hit, making him a great defender against her.
Knight Kite:

Although this is not the greatest trade since it�s 3 for 3, but this is how you can kite the Mega Minion with the Knight. This leaves your Knight with good HP for the counterpush after that. Ice Golem is better in this situation but he has less versatility in other situations.
On offense with Lava Hound
I would love to call this poor man�s Miner Hound combo. After finishing the Lava Hound, the Tower will target any other troop nearby immediately. In this case, it�s the Knight. Since the Knight has decent HP, he will soak lots of damage for the Lava Pups.
Knight + Balloon:

After defending against Miner, I launch the counterpush with Balloon following the survived Knight. Although this is a pretty risky play, it would work very well!
Below are some great decks I have been using lately:
  • Lava Hound, Knight, Mega Minion, Lightning, Arrows, Minions, Balloon, Tombstone
  • Mortar, Knight, Miner, Skeletons, Arrows, Lightning, Ice Spirit, Guards
  • Golem, Knight, Arrows, Lightning, Baby Dragon, Mega Minion, Archers, Tombstone
  • Royal Giant, Knight, Mega Minions, Minions, The Log, Lightning, Furnace, Ice Spirit.
  • Giant, Balloon, Minions, Knight, Fireball, Zap, Ice Spirit, Musketeer
Source : http://clashroyalearena.com/guides/knight-ultimate-guide


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